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RE:Wound

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Devlog

  • July Update
    July 06, 2022 by Oggal
    2
    I am wanting to be sure I take time to post more updates here. I like the idea of weekly updates but also know who I am as a person. I've got a few minor updates about RE:Wound and just a quick note o... Continue reading
  • Finally Something to RE:Lease
    June 23, 2022 by Oggal
    1
    #refactor, #returning, #update, #platforming, #fps, #devlog, #development, #rewrite, #puzzles
    I'm very excited to say that one year after I last updated any of RE:Wound, I finally have something to more to show. I'm sure I've mentioned I've been reworking a few of the systems behind the scenes... Continue reading
  • An Update,
    May 11, 2022 by Oggal
    1
    #update, #refactor, #platforming, #fps, #devlog, #puzzles, #development, #returning, #rewrite
    It has been a long time, I've been busy with so much. RE:Wound is starting to really take shape and I'm excited to share a little about what that means going forward. I've just finished rewriting the... Continue reading
  • RE:Turning
    July 22, 2021 by Oggal
    1
    RE:Turning to RE:Wound It's been a long time since I really dived into RE:Wound and got started with going through the feedback from the Jam. Life came along and I just didn't have time or motivation... Continue reading
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