RE:Wound
Devlog
- June 23, 2022 by Oggal1#refactor, #returning, #update, #platforming, #fps, #devlog, #development, #rewrite, #puzzlesI'm very excited to say that one year after I last updated any of RE:Wound, I finally have something to more to show. I'm sure I've mentioned I've been reworking a few of the systems behind the scenes... Continue reading
- May 11, 2022 by Oggal1#update, #refactor, #platforming, #fps, #devlog, #puzzles, #development, #returning, #rewriteIt has been a long time, I've been busy with so much. RE:Wound is starting to really take shape and I'm excited to share a little about what that means going forward. I've just finished rewriting the... Continue reading